#ifndef __ENGINE_SHAPE_H__
#define __ENGINE_SHAPE_H__

#include "raylib.h"

// 绘制圆角矩形
void drawRectangleRoundedCenter(float x, float y, float width, float height, float roundness, int segments, Color color);

// 绘制矩形
void drawRectangleCenter(float x, float y, float width, float height, Color color);

#endif // __ENGINE_SHAPE_H__
